In Umbrae, lycanthropes are primal beings, born of the wild and bound by the cycle of the moon. Their lives are a constant struggle between human reason and bestial instinct. Possessing immense strength, speed, and heightened senses, they are predators unmatched in the hunt, capable of tearing through their foes with savage precision.
Lycanthropes carry the curse of transformation: under the full moon, their primal form emerges, unleashing unparalleled power but risking the loss of control. The bond with their inner beast can be both a source of incredible strength and a dangerous threat to allies and innocents alike.
Despite their feral nature, lycanthropes are cunning and adaptive. They rely on instincts, pack dynamics, and territorial knowledge to survive and dominate. Yet, their life is marked by conflict not only with those who fear them, but also with the wild forces that shape their destiny.
Each class has its own personalized talent tree, allowing each individual to develop unique abilities and fighting styles. Every three levels, players earn a talent point to invest in their tree, unlocking new powers and augmenting their natural prowess. With 10 talent points, a lycanthrope can reach the apex of their branch, mastering the full potential of their primal nature.